Genes
Doloc Town Genes
Steam: you can gene-edit 30+ crops. Harvest Fusion news: a seed holds up to three gene modules. Four machines appear in both RogueWiki and Neoseeker’s tech tree. Mutation Lab, “47 traits,” and “three legendary crops” are unverified RogueWiki claims and are not used here.
When to start
Beginner sources say: not in the first days. Build a seed loop first. Agricultural tech nodes gate the benches.
The four machines (plus compressor)
Cloned crops can carry Infertility on Neoseeker’s crop index. 1.00.04 mentioned gene compression/replication bugfixes. Agricultural drones no longer tarp crops inside intact buildings.
- Gene 101 → Gene Activation Chamber — rolls a gene onto a seed (~24 in-game hours in community guides).
- Gene Editing → Gene Extractor — seed to gene capsule.
- Cloning Technology → Gene Replicator — copies (community: up to ~20).
- Genetics → Gene Synthesizer — merges two parents toward a three-gene seed.
- Botany → Seed Compressor — harvest back into seeds. Related, not a fifth “gene core” machine.
Trait names
Community lists overlap on names such as Keratinized, Fractal Crop, Extended Bloom, Gift of Time, Needle-leaf. Steam never published a module count. “21 modules” is a community compilation. Endyam’s natural Keratinized is the only starter trait we repeat from Neoseeker + the 1.0 crop opener.